StuR
Local Performer
Created | Tier | Playlists | Stations | Thumbs | Music hours | Podcast hours |
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0/0/0 | undefined | 0 | 0 | 0 | 0 | 0 |
I never said it wouldn’t play, it just defaults to playing on the iPhone whenever you start it, even if you had previously selected play in the Watch. Once you select play on the Watch it does, at least until it gets close to the iPhone again and then it just starts playing there again. Broken!
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Hadn’t seen that message before. Unless you don’t believe me, i don’t see any need in just sending you a screenshot that simply says what i told you it says. Unless you are a member of Pandoras dev team, please just forward my findings to them. I’m not spending any more time with this app. The Watch has been around for about 8 years or so and we shouldn’t be seeing problems like this at this point.
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This morning when I attempted to play music from the Watch version of Pandora it just gave me the same error message over and over "Something went wrong, try again later". After I force exited the app and started it again I had to renter my credentials (ugh) and then it worked, playing a tune from the Watch into my BTE attached earbuds. However, once I returned home and the Watch had BTE and WiFi, any further attempt to play anything just hung and then finally gave me the same error as before. Please forward this to the dev team for investigation. Meanwhile my hunt for a reliable Apple Watch audio streaming app continues. Thanks
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I’ve reinstalled the Watch version of the app. I’ll test it tomorrow during my absence from the Watch and report back. Thanks.
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It just defaults to playing on the iPhone whenever you start it, even if you had previously selected play on in the Watch. Once you select play on the Watch it does, at least until it gets close to the iPhone again and then it just starts playing there again. Ugh.
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Attempting to play music from the Watch version of the Pandora app always defaults to playing from the paired iPhone. Even when they are out of range but the Watch is connected either via Wifi or Cellular service.
This is clearly incorrect behavior. The app should at least prompt the Watch wearer to select to play from the Watch. Instead it just displays “Buffering” and play.
Even if the Watch wearer manually selects to play from the Watch, as soon as the two devices are once again in range, the app automatically switches back to playing from the iPhone. Sigh.
Moderator Edit: Edited title for clarity
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